I am Ashvini Bisesser, creator of Office Games That Work, Drawer, Writer and Serious Gamer. From a young age, I was captivated by the magic of sports and video games. Video games felt like a secret weapon where you could be anything you wanted to be or become. I sharpened my English, problem-solving skills, developed fantasy, triggered creativity to a higher level and sparked ideas that no school could teach. Sports played a role in instilling discipline, a hands-on mentality, and resilience. Years later, tabletop games entered life, setting a fresh foundation of social interactions. Within the office, I experiences games could be about the community, the bonds formed, well-being, the lessons learned. A pattern emerged: often, a lot of serious game facilitators rely on the same few formats, struggling with originality. Completely okay, but I saw a field of untapped potential on contributing how to evolve serious games.
Chances are there wasn’t collaboration, communication, and checkpoints, there wasn’t a process agreed upon or with specified the granularity required controlling character count.
Authorities in our business will tell in no uncertain terms that Lorem Ipsum is that huge, huge forswear forever so fast, I’d say, there are some redeeming.